7 #ifndef NAZARA_DEFERREDFINALPASS_HPP 8 #define NAZARA_DEFERREDFINALPASS_HPP 10 #include <Nazara/Prerequesites.hpp> 11 #include <Nazara/Graphics/DeferredRenderPass.hpp> 12 #include <Nazara/Renderer/RenderStates.hpp> 13 #include <Nazara/Renderer/TextureSampler.hpp> 14 #include <Nazara/Renderer/UberShader.hpp> 24 bool Process(
const SceneData& sceneData,
unsigned int firstWorkTexture,
unsigned int secondWorkTexture)
const override;
27 RenderStates m_states;
28 TextureSampler m_pointSampler;
30 const UberShaderInstance* m_uberShaderInstance;
31 int m_materialDiffuseUniform;
32 int m_materialDiffuseMapUniform;
36 #endif // NAZARA_DEFERREDFINALPASS_HPP TODO: Inherit SoundEmitter from Node.
Definition: Algorithm.hpp:12
Graphics class that represents the pass for rendering in deferred rendering.
Definition: DeferredRenderPass.hpp:22
Graphics class that represents the final pass in deferred rendering.
Definition: DeferredFinalPass.hpp:18