7 #ifndef NAZARA_DEFERREDFORWARDPASS_HPP 8 #define NAZARA_DEFERREDFORWARDPASS_HPP 10 #include <Nazara/Prerequesites.hpp> 11 #include <Nazara/Graphics/DeferredRenderPass.hpp> 15 class ForwardRenderTechnique;
24 bool Process(
const SceneData& sceneData,
unsigned int workTexture,
unsigned int sceneTexture)
const override;
31 #endif // NAZARA_DEFERREDFORWARDPASS_HPP TODO: Inherit SoundEmitter from Node.
Definition: Algorithm.hpp:12
Graphics class that represents the pass for rendering in deferred rendering.
Definition: DeferredRenderPass.hpp:22
Graphics class that represents the technique used in deferred rendering.
Definition: DeferredRenderTechnique.hpp:24
Graphics class that represents the technique used in forward rendering.
Definition: ForwardRenderTechnique.hpp:21
Graphics class that represents the forward pass in deferred rendering.
Definition: DeferredForwardPass.hpp:17