Nazara Engine
0.4
A fast, complete, cross-platform API designed for game development
ParticleSystem.hpp
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// Copyright (C) 2017 Jérôme Leclercq
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// This file is part of the "Nazara Development Kit"
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// For conditions of distribution and use, see copyright notice in Prerequesites.hpp
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#pragma once
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#ifndef NDK_SERVER
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#ifndef NDK_SYSTEMS_PARTICLESYSTEM_HPP
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#define NDK_SYSTEMS_PARTICLESYSTEM_HPP
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#include <NDK/System.hpp>
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namespace
Ndk
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{
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class
NDK_API
ParticleSystem
:
public
System<ParticleSystem>
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{
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public
:
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ParticleSystem
();
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~
ParticleSystem
() =
default
;
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static
SystemIndex systemIndex;
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private
:
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void
OnUpdate(
float
elapsedTime)
override
;
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};
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}
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#include <NDK/Systems/ParticleSystem.inl>
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#endif // NDK_SYSTEMS_PARTICLESYSTEM_HPP
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#endif // NDK_SERVER
Ndk
TODO: For now is unable to display different color in the history, it needs a RichTextDrawer to do so...
Definition:
Algorithm.hpp:12
Ndk::ParticleSystem
NDK class that represents the particle system.
Definition:
ParticleSystem.hpp:15
SDK
include
NDK
Systems
ParticleSystem.hpp
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