Nazara Engine  0.4
A fast, complete, cross-platform API designed for game development
Ndk::CollisionComponent2D Member List

This is the complete list of members for Ndk::CollisionComponent2D, including all inherited members.

BaseComponent(ComponentIndex componentIndex)Ndk::BaseComponentinline
BaseComponent(BaseComponent &&)=default (defined in Ndk::BaseComponent)Ndk::BaseComponent
BaseComponent(const BaseComponent &)=default (defined in Ndk::BaseComponent)Ndk::BaseComponentprotected
Clone() const override (defined in Ndk::Component< ComponentType >)Ndk::Component< ComponentType >
CollisionComponent2D(Nz::Collider2DRef geom=Nz::Collider2DRef())Ndk::CollisionComponent2Dinline
CollisionComponent2D(const CollisionComponent2D &collision)Ndk::CollisionComponent2Dinline
Component() (defined in Ndk::Component< ComponentType >)Ndk::Component< ComponentType >
componentIndex (defined in Ndk::CollisionComponent2D)Ndk::CollisionComponent2Dstatic
Factory typedef (defined in Ndk::BaseComponent)Ndk::BaseComponent
GetAABB() constNdk::CollisionComponent2Dinline
GetEntity() constNdk::BaseComponentinline
GetGeom() constNdk::CollisionComponent2Dinline
GetIndex() constNdk::BaseComponentinline
GetMaxComponentIndex()Ndk::BaseComponentinlinestatic
m_componentIndex (defined in Ndk::BaseComponent)Ndk::BaseComponentprotected
m_entity (defined in Ndk::BaseComponent)Ndk::BaseComponentprotected
operator=(Nz::Collider2DRef geom)Ndk::CollisionComponent2Dinline
operator=(CollisionComponent2D &&collision)=default (defined in Ndk::CollisionComponent2D)Ndk::CollisionComponent2D
operator=(const BaseComponent &)=delete (defined in Ndk::BaseComponent)Ndk::BaseComponent
operator=(BaseComponent &&)=default (defined in Ndk::BaseComponent)Ndk::BaseComponent
PhysicsSystem2D (defined in Ndk::CollisionComponent2D)Ndk::CollisionComponent2Dfriend
RegisterComponent(ComponentId id) (defined in Ndk::Component< ComponentType >)Ndk::Component< ComponentType >static
RegisterComponent(const char(&name)[N]) (defined in Ndk::Component< ComponentType >)Ndk::Component< ComponentType >static
Ndk::BaseComponent::RegisterComponent(ComponentId id, Factory factoryFunc)Ndk::BaseComponentinlineprotectedstatic
SetGeom(Nz::Collider2DRef geom)Ndk::CollisionComponent2D
~BaseComponent() (defined in Ndk::BaseComponent)Ndk::BaseComponentvirtual
~CollisionComponent2D()=default (defined in Ndk::CollisionComponent2D)Ndk::CollisionComponent2D
~Component() (defined in Ndk::Component< ComponentType >)Ndk::Component< ComponentType >virtual