Nazara Engine
0.4
A fast, complete, cross-platform API designed for game development
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This is the complete list of members for Ndk::Entity, including all inherited members.
AddComponent(std::unique_ptr< BaseComponent > &&component) | Ndk::Entity | |
AddComponent(Args &&... args) | Ndk::Entity | |
Clone() const | Ndk::Entity | |
CreateHandle() (defined in Nz::HandledObject< T >) | Nz::HandledObject< T > | |
Enable(bool enable=true) | Ndk::Entity | inline |
Entity(const Entity &)=delete (defined in Ndk::Entity) | Ndk::Entity | |
Entity(Entity &&entity) | Ndk::Entity | |
GetComponent(ComponentIndex index) | Ndk::Entity | inline |
GetComponent() | Ndk::Entity | |
GetComponent(ComponentIndex index) const | Ndk::Entity | inline |
GetComponent() const | Ndk::Entity | |
GetComponentBits() const | Ndk::Entity | inline |
GetId() const | Ndk::Entity | inline |
GetSystemBits() const | Ndk::Entity | inline |
GetWorld() const | Ndk::Entity | inline |
HandledObject()=default (defined in Nz::HandledObject< T >) | Nz::HandledObject< T > | |
HandledObject(const HandledObject &object) (defined in Nz::HandledObject< T >) | Nz::HandledObject< T > | |
HandledObject(HandledObject &&object) (defined in Nz::HandledObject< T >) | Nz::HandledObject< T > | |
HasComponent(ComponentIndex index) const | Ndk::Entity | inline |
HasComponent() const | Ndk::Entity | |
Invalidate() | Ndk::Entity | |
IsEnabled() const | Ndk::Entity | inline |
IsValid() const | Ndk::Entity | inline |
Kill() | Ndk::Entity | |
NazaraSignal(OnEntityDestruction, Entity *) (defined in Ndk::Entity) | Ndk::Entity | |
operator=(const Entity &)=delete (defined in Ndk::Entity) | Ndk::Entity | |
operator=(Entity &&)=delete (defined in Ndk::Entity) | Ndk::Entity | |
operator=(const HandledObject &object) (defined in Nz::HandledObject< T >) | Nz::HandledObject< T > | |
operator=(HandledObject &&object) (defined in Nz::HandledObject< T >) | Nz::HandledObject< T > | |
RemoveAllComponents() | Ndk::Entity | inline |
RemoveComponent(ComponentIndex index) | Ndk::Entity | inline |
RemoveComponent() | Ndk::Entity | |
ToString() const | Ndk::Entity | inline |
UnregisterAllHandles() (defined in Nz::HandledObject< T >) | Nz::HandledObject< T > | protected |
~Entity() | Ndk::Entity | |
~HandledObject() (defined in Nz::HandledObject< T >) | Nz::HandledObject< T > |