Nazara Engine
0.4
A fast, complete, cross-platform API designed for game development
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This is the complete list of members for Ndk::GraphicsComponent, including all inherited members.
AddToCullingList(GraphicsComponentCullingList *cullingList) const (defined in Ndk::GraphicsComponent) | Ndk::GraphicsComponent | inline |
AddToRenderQueue(Nz::AbstractRenderQueue *renderQueue) const | Ndk::GraphicsComponent | |
Attach(Nz::InstancedRenderableRef renderable, int renderOrder=0) | Ndk::GraphicsComponent | inline |
Attach(Nz::InstancedRenderableRef renderable, const Nz::Matrix4f &localMatrix, int renderOrder=0) | Ndk::GraphicsComponent | |
BaseComponent(ComponentIndex componentIndex) | Ndk::BaseComponent | inline |
BaseComponent(BaseComponent &&)=default (defined in Ndk::BaseComponent) | Ndk::BaseComponent | |
BaseComponent(const BaseComponent &)=default (defined in Ndk::BaseComponent) | Ndk::BaseComponent | protected |
Clear() | Ndk::GraphicsComponent | inline |
Clone() const override (defined in Ndk::Component< ComponentType >) | Ndk::Component< ComponentType > | |
Component() (defined in Ndk::Component< ComponentType >) | Ndk::Component< ComponentType > | |
componentIndex (defined in Ndk::GraphicsComponent) | Ndk::GraphicsComponent | static |
CreateHandle() (defined in Nz::HandledObject< T >) | Nz::HandledObject< T > | |
Detach(const Nz::InstancedRenderable *renderable) | Ndk::GraphicsComponent | inline |
DoesRequireRealTimeReflections() const | Ndk::GraphicsComponent | inline |
EnsureBoundingVolumeUpdate() const | Ndk::GraphicsComponent | inline |
EnsureTransformMatrixUpdate() const | Ndk::GraphicsComponent | inline |
Factory typedef (defined in Ndk::BaseComponent) | Ndk::BaseComponent | |
GetAttachedRenderableCount() const | Ndk::GraphicsComponent | inline |
GetAttachedRenderables(RenderableList *renderables) const | Ndk::GraphicsComponent | inline |
GetBoundingVolume() const | Ndk::GraphicsComponent | inline |
GetEntity() const | Ndk::BaseComponent | inline |
GetIndex() const | Ndk::BaseComponent | inline |
GetMaxComponentIndex() | Ndk::BaseComponent | inlinestatic |
GraphicsComponent()=default (defined in Ndk::GraphicsComponent) | Ndk::GraphicsComponent | |
GraphicsComponent(const GraphicsComponent &graphicsComponent) | Ndk::GraphicsComponent | inline |
HandledObject()=default (defined in Nz::HandledObject< T >) | Nz::HandledObject< T > | |
HandledObject(const HandledObject &object) (defined in Nz::HandledObject< T >) | Nz::HandledObject< T > | |
HandledObject(HandledObject &&object) (defined in Nz::HandledObject< T >) | Nz::HandledObject< T > | |
m_componentIndex (defined in Ndk::BaseComponent) | Ndk::BaseComponent | protected |
m_entity (defined in Ndk::BaseComponent) | Ndk::BaseComponent | protected |
operator=(const BaseComponent &)=delete (defined in Ndk::BaseComponent) | Ndk::BaseComponent | |
operator=(BaseComponent &&)=default (defined in Ndk::BaseComponent) | Ndk::BaseComponent | |
operator=(const HandledObject &object) (defined in Nz::HandledObject< T >) | Nz::HandledObject< T > | |
operator=(HandledObject &&object) (defined in Nz::HandledObject< T >) | Nz::HandledObject< T > | |
RegisterComponent(ComponentId id) (defined in Ndk::Component< ComponentType >) | Ndk::Component< ComponentType > | static |
RegisterComponent(const char(&name)[N]) (defined in Ndk::Component< ComponentType >) | Ndk::Component< ComponentType > | static |
Ndk::BaseComponent::RegisterComponent(ComponentId id, Factory factoryFunc) | Ndk::BaseComponent | inlineprotectedstatic |
RemoveFromCullingList(GraphicsComponentCullingList *cullingList) const (defined in Ndk::GraphicsComponent) | Ndk::GraphicsComponent | inline |
RenderableList typedef (defined in Ndk::GraphicsComponent) | Ndk::GraphicsComponent | |
RenderSystem (defined in Ndk::GraphicsComponent) | Ndk::GraphicsComponent | friend |
UnregisterAllHandles() (defined in Nz::HandledObject< T >) | Nz::HandledObject< T > | protected |
UpdateLocalMatrix(const Nz::InstancedRenderable *instancedRenderable, const Nz::Matrix4f &localMatrix) (defined in Ndk::GraphicsComponent) | Ndk::GraphicsComponent | inline |
UpdateRenderOrder(const Nz::InstancedRenderable *instancedRenderable, int renderOrder) (defined in Ndk::GraphicsComponent) | Ndk::GraphicsComponent | inline |
~BaseComponent() (defined in Ndk::BaseComponent) | Ndk::BaseComponent | virtual |
~Component() (defined in Ndk::Component< ComponentType >) | Ndk::Component< ComponentType > | virtual |
~GraphicsComponent()=default (defined in Ndk::GraphicsComponent) | Ndk::GraphicsComponent | |
~HandledObject() (defined in Nz::HandledObject< T >) | Nz::HandledObject< T > |