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Nazara Engine
0.4
A fast, complete, cross-platform API designed for game development
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This is the complete list of members for Ndk::ParticleGroupComponent, including all inherited members.
| AddController(ParticleControllerRef controller) (defined in Nz::ParticleGroup) | Nz::ParticleGroup | |
| AddEmitter(Entity *emitter) | Ndk::ParticleGroupComponent | inline |
| AddEmitter(ParticleEmitter *emitter) (defined in Nz::ParticleGroup) | Nz::ParticleGroup | |
| AddGenerator(ParticleGeneratorRef generator) (defined in Nz::ParticleGroup) | Nz::ParticleGroup | |
| AddToRenderQueue(AbstractRenderQueue *renderQueue, const Matrix4f &transformMatrix) const override (defined in Nz::ParticleGroup) | Nz::ParticleGroup | |
| ApplyControllers(ParticleMapper &mapper, unsigned int particleCount, float elapsedTime) (defined in Nz::ParticleGroup) | Nz::ParticleGroup | |
| BaseComponent(ComponentIndex componentIndex) | Ndk::BaseComponent | inline |
| BaseComponent(BaseComponent &&)=default (defined in Ndk::BaseComponent) | Ndk::BaseComponent | |
| BaseComponent(const BaseComponent &)=default (defined in Ndk::BaseComponent) | Ndk::BaseComponent | protected |
| Clone() const override (defined in Ndk::Component< ComponentType >) | Ndk::Component< ComponentType > | |
| Component() (defined in Ndk::Component< ComponentType >) | Ndk::Component< ComponentType > | |
| componentIndex (defined in Ndk::ParticleGroupComponent) | Ndk::ParticleGroupComponent | static |
| CreateHandle() (defined in Nz::HandledObject< T >) | Nz::HandledObject< T > | |
| CreateParticle() (defined in Nz::ParticleGroup) | Nz::ParticleGroup | |
| CreateParticles(unsigned int count) (defined in Nz::ParticleGroup) | Nz::ParticleGroup | |
| Cull(const Frustumf &frustum, const Matrix4f &transformMatrix) const | Nz::Renderable | virtual |
| EnsureBoundingVolumeUpdated() const | Nz::Renderable | inline |
| Factory typedef (defined in Ndk::BaseComponent) | Ndk::BaseComponent | |
| GenerateParticle() (defined in Nz::ParticleGroup) | Nz::ParticleGroup | |
| GenerateParticles(unsigned int count) (defined in Nz::ParticleGroup) | Nz::ParticleGroup | |
| GetBoundingVolume() const | Nz::Renderable | virtual |
| GetBuffer() (defined in Nz::ParticleGroup) | Nz::ParticleGroup | inline |
| GetBuffer() const (defined in Nz::ParticleGroup) | Nz::ParticleGroup | inline |
| GetDeclaration() const (defined in Nz::ParticleGroup) | Nz::ParticleGroup | |
| GetEntity() const | Ndk::BaseComponent | inline |
| GetIndex() const | Ndk::BaseComponent | inline |
| GetMaxComponentIndex() | Ndk::BaseComponent | inlinestatic |
| GetMaxParticleCount() const (defined in Nz::ParticleGroup) | Nz::ParticleGroup | |
| GetParticleCount() const (defined in Nz::ParticleGroup) | Nz::ParticleGroup | |
| GetParticleSize() const (defined in Nz::ParticleGroup) | Nz::ParticleGroup | |
| HandledObject()=default (defined in Nz::HandledObject< T >) | Nz::HandledObject< T > | |
| HandledObject(const HandledObject &object) (defined in Nz::HandledObject< T >) | Nz::HandledObject< T > | |
| HandledObject(HandledObject &&object) (defined in Nz::HandledObject< T >) | Nz::HandledObject< T > | |
| InvalidateBoundingVolume() | Nz::Renderable | inlineprotected |
| KillParticle(std::size_t index) (defined in Nz::ParticleGroup) | Nz::ParticleGroup | |
| KillParticles() (defined in Nz::ParticleGroup) | Nz::ParticleGroup | |
| m_boundingVolume (defined in Nz::Renderable) | Nz::Renderable | mutableprotected |
| m_componentIndex (defined in Ndk::BaseComponent) | Ndk::BaseComponent | protected |
| m_entity (defined in Ndk::BaseComponent) | Ndk::BaseComponent | protected |
| NazaraSignal(OnParticleGroupRelease, const ParticleGroup *) (defined in Nz::ParticleGroup) | Nz::ParticleGroup | |
| operator=(const BaseComponent &)=delete (defined in Ndk::BaseComponent) | Ndk::BaseComponent | |
| operator=(BaseComponent &&)=default (defined in Ndk::BaseComponent) | Ndk::BaseComponent | |
| operator=(const ParticleGroup &emitter) (defined in Nz::ParticleGroup) | Nz::ParticleGroup | |
| operator=(const Renderable &renderable)=default (defined in Nz::Renderable) | Nz::Renderable | |
| operator=(Renderable &&renderable)=default (defined in Nz::Renderable) | Nz::Renderable | |
| operator=(const HandledObject &object) (defined in Nz::HandledObject< T >) | Nz::HandledObject< T > | |
| operator=(HandledObject &&object) (defined in Nz::HandledObject< T >) | Nz::HandledObject< T > | |
| ParticleGroup(unsigned int maxParticleCount, ParticleLayout layout) (defined in Nz::ParticleGroup) | Nz::ParticleGroup | |
| ParticleGroup(unsigned int maxParticleCount, ParticleDeclarationConstRef declaration) (defined in Nz::ParticleGroup) | Nz::ParticleGroup | |
| ParticleGroup(const ParticleGroup &emitter) (defined in Nz::ParticleGroup) | Nz::ParticleGroup | |
| ParticleGroupComponent(unsigned int maxParticleCount, Nz::ParticleLayout layout) | Ndk::ParticleGroupComponent | inline |
| ParticleGroupComponent(unsigned int maxParticleCount, Nz::ParticleDeclarationConstRef declaration) | Ndk::ParticleGroupComponent | inline |
| ParticleGroupComponent(const ParticleGroupComponent &)=default (defined in Ndk::ParticleGroupComponent) | Ndk::ParticleGroupComponent | |
| RegisterComponent(ComponentId id) (defined in Ndk::Component< ComponentType >) | Ndk::Component< ComponentType > | static |
| RegisterComponent(const char(&name)[N]) (defined in Ndk::Component< ComponentType >) | Ndk::Component< ComponentType > | static |
| Ndk::BaseComponent::RegisterComponent(ComponentId id, Factory factoryFunc) | Ndk::BaseComponent | inlineprotectedstatic |
| RemoveController(ParticleController *controller) (defined in Nz::ParticleGroup) | Nz::ParticleGroup | |
| RemoveEmitter(Entity *emitter) | Ndk::ParticleGroupComponent | inline |
| RemoveEmitter(ParticleEmitter *emitter) (defined in Nz::ParticleGroup) | Nz::ParticleGroup | |
| RemoveGenerator(ParticleGenerator *generator) (defined in Nz::ParticleGroup) | Nz::ParticleGroup | |
| Renderable()=default (defined in Nz::Renderable) | Nz::Renderable | |
| Renderable(const Renderable &renderable)=default (defined in Nz::Renderable) | Nz::Renderable | |
| Renderable(Renderable &&)=default (defined in Nz::Renderable) | Nz::Renderable | |
| SetRenderer(ParticleRenderer *renderer) (defined in Nz::ParticleGroup) | Nz::ParticleGroup | |
| UnregisterAllHandles() (defined in Nz::HandledObject< T >) | Nz::HandledObject< T > | protected |
| Update(float elapsedTime) (defined in Nz::ParticleGroup) | Nz::ParticleGroup | |
| UpdateBoundingVolume(const Matrix4f &transformMatrix) override (defined in Nz::ParticleGroup) | Nz::ParticleGroup | |
| ~BaseComponent() (defined in Ndk::BaseComponent) | Ndk::BaseComponent | virtual |
| ~Component() (defined in Ndk::Component< ComponentType >) | Ndk::Component< ComponentType > | virtual |
| ~HandledObject() (defined in Nz::HandledObject< T >) | Nz::HandledObject< T > | |
| ~ParticleGroup() (defined in Nz::ParticleGroup) | Nz::ParticleGroup | |
| ~ParticleGroupComponent()=default (defined in Ndk::ParticleGroupComponent) | Ndk::ParticleGroupComponent | |
| ~Renderable() (defined in Nz::Renderable) | Nz::Renderable | virtual |