Nazara Engine
0.4
A fast, complete, cross-platform API designed for game development
|
This is the complete list of members for Ndk::VelocityComponent, including all inherited members.
BaseComponent(ComponentIndex componentIndex) | Ndk::BaseComponent | inline |
BaseComponent(BaseComponent &&)=default (defined in Ndk::BaseComponent) | Ndk::BaseComponent | |
BaseComponent(const BaseComponent &)=default (defined in Ndk::BaseComponent) | Ndk::BaseComponent | protected |
Clone() const override (defined in Ndk::Component< ComponentType >) | Ndk::Component< ComponentType > | |
Component() (defined in Ndk::Component< ComponentType >) | Ndk::Component< ComponentType > | |
componentIndex (defined in Ndk::VelocityComponent) | Ndk::VelocityComponent | static |
CreateHandle() (defined in Nz::HandledObject< T >) | Nz::HandledObject< T > | |
Factory typedef (defined in Ndk::BaseComponent) | Ndk::BaseComponent | |
GetEntity() const | Ndk::BaseComponent | inline |
GetIndex() const | Ndk::BaseComponent | inline |
GetMaxComponentIndex() | Ndk::BaseComponent | inlinestatic |
HandledObject()=default (defined in Nz::HandledObject< T >) | Nz::HandledObject< T > | |
HandledObject(const HandledObject &object) (defined in Nz::HandledObject< T >) | Nz::HandledObject< T > | |
HandledObject(HandledObject &&object) (defined in Nz::HandledObject< T >) | Nz::HandledObject< T > | |
linearVelocity (defined in Ndk::VelocityComponent) | Ndk::VelocityComponent | |
m_componentIndex (defined in Ndk::BaseComponent) | Ndk::BaseComponent | protected |
m_entity (defined in Ndk::BaseComponent) | Ndk::BaseComponent | protected |
operator=(const Nz::Vector3f &vel) | Ndk::VelocityComponent | inline |
operator=(const BaseComponent &)=delete (defined in Ndk::BaseComponent) | Ndk::BaseComponent | |
operator=(BaseComponent &&)=default (defined in Ndk::BaseComponent) | Ndk::BaseComponent | |
operator=(const HandledObject &object) (defined in Nz::HandledObject< T >) | Nz::HandledObject< T > | |
operator=(HandledObject &&object) (defined in Nz::HandledObject< T >) | Nz::HandledObject< T > | |
RegisterComponent(ComponentId id) (defined in Ndk::Component< ComponentType >) | Ndk::Component< ComponentType > | static |
RegisterComponent(const char(&name)[N]) (defined in Ndk::Component< ComponentType >) | Ndk::Component< ComponentType > | static |
Ndk::BaseComponent::RegisterComponent(ComponentId id, Factory factoryFunc) | Ndk::BaseComponent | inlineprotectedstatic |
UnregisterAllHandles() (defined in Nz::HandledObject< T >) | Nz::HandledObject< T > | protected |
VelocityComponent(const Nz::Vector3f &velocity=Nz::Vector3f::Zero()) | Ndk::VelocityComponent | inline |
~BaseComponent() (defined in Ndk::BaseComponent) | Ndk::BaseComponent | virtual |
~Component() (defined in Ndk::Component< ComponentType >) | Ndk::Component< ComponentType > | virtual |
~HandledObject() (defined in Nz::HandledObject< T >) | Nz::HandledObject< T > | |
~VelocityComponent()=default (defined in Ndk::VelocityComponent) | Ndk::VelocityComponent |