Nazara Engine  0.4
A fast, complete, cross-platform API designed for game development
Nz::AbstractRenderTechnique Member List

This is the complete list of members for Nz::AbstractRenderTechnique, including all inherited members.

AbstractRenderTechnique()Nz::AbstractRenderTechnique
AbstractRenderTechnique(const AbstractRenderTechnique &)=delete (defined in Nz::AbstractRenderTechnique)Nz::AbstractRenderTechnique
AbstractRenderTechnique(AbstractRenderTechnique &&)=default (defined in Nz::AbstractRenderTechnique)Nz::AbstractRenderTechnique
Clear(const SceneData &sceneData) const =0 (defined in Nz::AbstractRenderTechnique)Nz::AbstractRenderTechniquepure virtual
Draw(const SceneData &sceneData) const =0 (defined in Nz::AbstractRenderTechnique)Nz::AbstractRenderTechniquepure virtual
EnableInstancing(bool instancing)Nz::AbstractRenderTechniquevirtual
GetName() constNz::AbstractRenderTechniquevirtual
GetRenderQueue()=0 (defined in Nz::AbstractRenderTechnique)Nz::AbstractRenderTechniquepure virtual
GetType() const =0 (defined in Nz::AbstractRenderTechnique)Nz::AbstractRenderTechniquepure virtual
IsInstancingEnabled() constNz::AbstractRenderTechniquevirtual
m_instancingEnabled (defined in Nz::AbstractRenderTechnique)Nz::AbstractRenderTechniqueprotected
operator=(const AbstractRenderTechnique &)=delete (defined in Nz::AbstractRenderTechnique)Nz::AbstractRenderTechnique
operator=(AbstractRenderTechnique &&)=default (defined in Nz::AbstractRenderTechnique)Nz::AbstractRenderTechnique
~AbstractRenderTechnique() (defined in Nz::AbstractRenderTechnique)Nz::AbstractRenderTechniquevirtual