Nazara Engine
0.4
A fast, complete, cross-platform API designed for game development
Nz::Audio Member List
This is the complete list of members for
Nz::Audio
, including all inherited members.
Audio
()=delete (defined in
Nz::Audio
)
Nz::Audio
GetAudioFormat
(unsigned int channelCount)
Nz::Audio
static
GetDopplerFactor
()
Nz::Audio
static
GetGlobalVolume
()
Nz::Audio
static
GetListenerDirection
()
Nz::Audio
static
GetListenerPosition
()
Nz::Audio
static
GetListenerRotation
()
Nz::Audio
static
GetListenerVelocity
()
Nz::Audio
static
GetSpeedOfSound
()
Nz::Audio
static
Initialize
()
Nz::Audio
static
IsFormatSupported
(AudioFormat format)
Nz::Audio
static
IsInitialized
()
Nz::Audio
static
SetDopplerFactor
(float dopplerFactor)
Nz::Audio
static
SetGlobalVolume
(float volume)
Nz::Audio
static
SetListenerDirection
(const Vector3f &direction)
Nz::Audio
static
SetListenerDirection
(float dirX, float dirY, float dirZ)
Nz::Audio
static
SetListenerPosition
(const Vector3f &position)
Nz::Audio
static
SetListenerPosition
(float x, float y, float z)
Nz::Audio
static
SetListenerRotation
(const Quaternionf &rotation)
Nz::Audio
static
SetListenerVelocity
(const Vector3f &velocity)
Nz::Audio
static
SetListenerVelocity
(float velX, float velY, float velZ)
Nz::Audio
static
SetSpeedOfSound
(float speed)
Nz::Audio
static
Uninitialize
()
Nz::Audio
static
~Audio
()=delete (defined in
Nz::Audio
)
Nz::Audio
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