Nazara Engine  0.4
A fast, complete, cross-platform API designed for game development
Nz::Audio Member List

This is the complete list of members for Nz::Audio, including all inherited members.

Audio()=delete (defined in Nz::Audio)Nz::Audio
GetAudioFormat(unsigned int channelCount)Nz::Audiostatic
GetDopplerFactor()Nz::Audiostatic
GetGlobalVolume()Nz::Audiostatic
GetListenerDirection()Nz::Audiostatic
GetListenerPosition()Nz::Audiostatic
GetListenerRotation()Nz::Audiostatic
GetListenerVelocity()Nz::Audiostatic
GetSpeedOfSound()Nz::Audiostatic
Initialize()Nz::Audiostatic
IsFormatSupported(AudioFormat format)Nz::Audiostatic
IsInitialized()Nz::Audiostatic
SetDopplerFactor(float dopplerFactor)Nz::Audiostatic
SetGlobalVolume(float volume)Nz::Audiostatic
SetListenerDirection(const Vector3f &direction)Nz::Audiostatic
SetListenerDirection(float dirX, float dirY, float dirZ)Nz::Audiostatic
SetListenerPosition(const Vector3f &position)Nz::Audiostatic
SetListenerPosition(float x, float y, float z)Nz::Audiostatic
SetListenerRotation(const Quaternionf &rotation)Nz::Audiostatic
SetListenerVelocity(const Vector3f &velocity)Nz::Audiostatic
SetListenerVelocity(float velX, float velY, float velZ)Nz::Audiostatic
SetSpeedOfSound(float speed)Nz::Audiostatic
Uninitialize()Nz::Audiostatic
~Audio()=delete (defined in Nz::Audio)Nz::Audio