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Nazara Engine
0.4
A fast, complete, cross-platform API designed for game development
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This is the complete list of members for Nz::Clock, including all inherited members.
| Clock(UInt64 startingValue=0, bool paused=false) | Nz::Clock | |
| Clock(const Clock &clock)=default (defined in Nz::Clock) | Nz::Clock | |
| Clock(Clock &&clock)=default (defined in Nz::Clock) | Nz::Clock | |
| GetMicroseconds() const | Nz::Clock | |
| GetMilliseconds() const | Nz::Clock | |
| GetSeconds() const | Nz::Clock | |
| IsPaused() const | Nz::Clock | |
| operator=(const Clock &clock)=default (defined in Nz::Clock) | Nz::Clock | |
| operator=(Clock &&clock)=default (defined in Nz::Clock) | Nz::Clock | |
| Pause() | Nz::Clock | |
| Restart() | Nz::Clock | |
| Unpause() | Nz::Clock | |
| ~Clock()=default (defined in Nz::Clock) | Nz::Clock |