Nazara Engine
0.4
A fast, complete, cross-platform API designed for game development
Nz::DepthRenderTechnique Member List
This is the complete list of members for
Nz::DepthRenderTechnique
, including all inherited members.
AbstractRenderTechnique
()
Nz::AbstractRenderTechnique
AbstractRenderTechnique
(const AbstractRenderTechnique &)=delete (defined in
Nz::AbstractRenderTechnique
)
Nz::AbstractRenderTechnique
AbstractRenderTechnique
(AbstractRenderTechnique &&)=default (defined in
Nz::AbstractRenderTechnique
)
Nz::AbstractRenderTechnique
Clear
(const SceneData &sceneData) const override
Nz::DepthRenderTechnique
virtual
DepthRenderTechnique
()
Nz::DepthRenderTechnique
Draw
(const SceneData &sceneData) const override
Nz::DepthRenderTechnique
virtual
EnableInstancing
(bool instancing)
Nz::AbstractRenderTechnique
virtual
GetName
() const
Nz::AbstractRenderTechnique
virtual
GetRenderQueue
() override
Nz::DepthRenderTechnique
virtual
GetType
() const override
Nz::DepthRenderTechnique
virtual
Initialize
()
Nz::DepthRenderTechnique
static
IsInstancingEnabled
() const
Nz::AbstractRenderTechnique
virtual
m_instancingEnabled
(defined in
Nz::AbstractRenderTechnique
)
Nz::AbstractRenderTechnique
protected
operator=
(const AbstractRenderTechnique &)=delete (defined in
Nz::AbstractRenderTechnique
)
Nz::AbstractRenderTechnique
operator=
(AbstractRenderTechnique &&)=default (defined in
Nz::AbstractRenderTechnique
)
Nz::AbstractRenderTechnique
Uninitialize
()
Nz::DepthRenderTechnique
static
~AbstractRenderTechnique
() (defined in
Nz::AbstractRenderTechnique
)
Nz::AbstractRenderTechnique
virtual
~DepthRenderTechnique
()=default (defined in
Nz::DepthRenderTechnique
)
Nz::DepthRenderTechnique
Generated by
1.8.13