Nazara Engine
0.4
A fast, complete, cross-platform API designed for game development
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This is the complete list of members for Nz::IpAddress, including all inherited members.
AnyIpV4 (defined in Nz::IpAddress) | Nz::IpAddress | static |
AnyIpV6 (defined in Nz::IpAddress) | Nz::IpAddress | static |
BroadcastIpV4 (defined in Nz::IpAddress) | Nz::IpAddress | static |
BuildFromAddress(const char *address) | Nz::IpAddress | |
GetPort() const | Nz::IpAddress | inline |
GetProtocol() const | Nz::IpAddress | inline |
Invalid (defined in Nz::IpAddress) | Nz::IpAddress | static |
IpAddress() | Nz::IpAddress | inline |
IpAddress(const IPv4 &ip, UInt16 port=0) | Nz::IpAddress | inline |
IpAddress(const IPv6 &ip, UInt16 port=0) | Nz::IpAddress | inline |
IpAddress(const UInt8 &a, const UInt8 &b, const UInt8 &c, const UInt8 &d, UInt16 port=0) | Nz::IpAddress | inline |
IpAddress(const UInt16 &a, const UInt16 &b, const UInt16 &c, const UInt16 &d, const UInt16 &e, const UInt16 &f, const UInt16 &g, const UInt16 &h, UInt16 port=0) | Nz::IpAddress | inline |
IpAddress(const char *address) | Nz::IpAddress | inlineexplicit |
IpAddress(const String &address) | Nz::IpAddress | inlineexplicit |
IpAddress(const IpAddress &)=default (defined in Nz::IpAddress) | Nz::IpAddress | |
IpAddress(IpAddress &&)=default (defined in Nz::IpAddress) | Nz::IpAddress | |
IPv4 typedef (defined in Nz::IpAddress) | Nz::IpAddress | |
IPv6 typedef (defined in Nz::IpAddress) | Nz::IpAddress | |
IsLoopback() const | Nz::IpAddress | |
IsValid() const | Nz::IpAddress | inline |
LoopbackIpV4 (defined in Nz::IpAddress) | Nz::IpAddress | static |
LoopbackIpV6 (defined in Nz::IpAddress) | Nz::IpAddress | static |
m_ipv4 (defined in Nz::IpAddress) | Nz::IpAddress | |
m_ipv6 (defined in Nz::IpAddress) | Nz::IpAddress | |
operator bool() const | Nz::IpAddress | inlineexplicit |
operator!=(const IpAddress &first, const IpAddress &second) | Nz::IpAddress | friend |
operator<(const IpAddress &first, const IpAddress &second) | Nz::IpAddress | friend |
operator<<(std::ostream &out, const IpAddress &address) | Nz::IpAddress | friend |
operator<=(const IpAddress &first, const IpAddress &second) | Nz::IpAddress | friend |
operator=(const IpAddress &)=default (defined in Nz::IpAddress) | Nz::IpAddress | |
operator=(IpAddress &&)=default (defined in Nz::IpAddress) | Nz::IpAddress | |
operator==(const IpAddress &first, const IpAddress &second) | Nz::IpAddress | friend |
operator>(const IpAddress &first, const IpAddress &second) | Nz::IpAddress | friend |
operator>=(const IpAddress &first, const IpAddress &second) | Nz::IpAddress | friend |
ResolveAddress(const IpAddress &address, String *service=nullptr, ResolveError *error=nullptr) | Nz::IpAddress | static |
ResolveHostname(NetProtocol procol, const String &hostname, const String &protocol="http", ResolveError *error=nullptr) | Nz::IpAddress | static |
SetPort(UInt16 port) | Nz::IpAddress | inline |
ToIPv4() const | Nz::IpAddress | inline |
ToIPv6() const | Nz::IpAddress | inline |
ToString() const | Nz::IpAddress | |
ToUInt32() const | Nz::IpAddress | inline |
~IpAddress()=default (defined in Nz::IpAddress) | Nz::IpAddress |