Nazara Engine  0.4
A fast, complete, cross-platform API designed for game development
Nz::MaterialPipeline Member List

This is the complete list of members for Nz::MaterialPipeline, including all inherited members.

AddReference() constNz::RefCounted
Apply(UInt32 flags=ShaderFlags_None) constNz::MaterialPipelineinline
GetInfo() constNz::MaterialPipelineinline
GetInstance(UInt32 flags=ShaderFlags_None) constNz::MaterialPipelineinline
GetPipeline(const MaterialPipelineInfo &pipelineInfo)Nz::MaterialPipelinestatic
GetReferenceCount() constNz::RefCounted
Graphics (defined in Nz::MaterialPipeline)Nz::MaterialPipelinefriend
IsPersistent() constNz::RefCounted
MaterialPipeline(const MaterialPipeline &)=delete (defined in Nz::MaterialPipeline)Nz::MaterialPipeline
MaterialPipeline(MaterialPipeline &&)=delete (defined in Nz::MaterialPipeline)Nz::MaterialPipeline
operator=(const MaterialPipeline &)=delete (defined in Nz::MaterialPipeline)Nz::MaterialPipeline
operator=(MaterialPipeline &&)=delete (defined in Nz::MaterialPipeline)Nz::MaterialPipeline
operator=(const RefCounted &)=delete (defined in Nz::RefCounted)Nz::RefCounted
operator=(RefCounted &&)=default (defined in Nz::RefCounted)Nz::RefCounted
RefCounted(bool persistent=true)Nz::RefCounted
RefCounted(const RefCounted &)=delete (defined in Nz::RefCounted)Nz::RefCounted
RefCounted(RefCounted &&)=default (defined in Nz::RefCounted)Nz::RefCounted
RemoveReference() constNz::RefCounted
SetPersistent(bool persistent=true, bool checkReferenceCount=false)Nz::RefCounted
~MaterialPipeline()=default (defined in Nz::MaterialPipeline)Nz::MaterialPipeline
~RefCounted()Nz::RefCountedvirtual