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Nazara Engine
0.4
A fast, complete, cross-platform API designed for game development
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This is the complete list of members for Nz::MaterialPipeline, including all inherited members.
| AddReference() const | Nz::RefCounted | |
| Apply(UInt32 flags=ShaderFlags_None) const | Nz::MaterialPipeline | inline |
| GetInfo() const | Nz::MaterialPipeline | inline |
| GetInstance(UInt32 flags=ShaderFlags_None) const | Nz::MaterialPipeline | inline |
| GetPipeline(const MaterialPipelineInfo &pipelineInfo) | Nz::MaterialPipeline | static |
| GetReferenceCount() const | Nz::RefCounted | |
| Graphics (defined in Nz::MaterialPipeline) | Nz::MaterialPipeline | friend |
| IsPersistent() const | Nz::RefCounted | |
| MaterialPipeline(const MaterialPipeline &)=delete (defined in Nz::MaterialPipeline) | Nz::MaterialPipeline | |
| MaterialPipeline(MaterialPipeline &&)=delete (defined in Nz::MaterialPipeline) | Nz::MaterialPipeline | |
| operator=(const MaterialPipeline &)=delete (defined in Nz::MaterialPipeline) | Nz::MaterialPipeline | |
| operator=(MaterialPipeline &&)=delete (defined in Nz::MaterialPipeline) | Nz::MaterialPipeline | |
| operator=(const RefCounted &)=delete (defined in Nz::RefCounted) | Nz::RefCounted | |
| operator=(RefCounted &&)=default (defined in Nz::RefCounted) | Nz::RefCounted | |
| RefCounted(bool persistent=true) | Nz::RefCounted | |
| RefCounted(const RefCounted &)=delete (defined in Nz::RefCounted) | Nz::RefCounted | |
| RefCounted(RefCounted &&)=default (defined in Nz::RefCounted) | Nz::RefCounted | |
| RemoveReference() const | Nz::RefCounted | |
| SetPersistent(bool persistent=true, bool checkReferenceCount=false) | Nz::RefCounted | |
| ~MaterialPipeline()=default (defined in Nz::MaterialPipeline) | Nz::MaterialPipeline | |
| ~RefCounted() | Nz::RefCounted | virtual |