Nazara Engine
0.4
A fast, complete, cross-platform API designed for game development
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This is the complete list of members for Nz::MaterialPipeline, including all inherited members.
AddReference() const | Nz::RefCounted | |
Apply(UInt32 flags=ShaderFlags_None) const | Nz::MaterialPipeline | inline |
GetInfo() const | Nz::MaterialPipeline | inline |
GetInstance(UInt32 flags=ShaderFlags_None) const | Nz::MaterialPipeline | inline |
GetPipeline(const MaterialPipelineInfo &pipelineInfo) | Nz::MaterialPipeline | static |
GetReferenceCount() const | Nz::RefCounted | |
Graphics (defined in Nz::MaterialPipeline) | Nz::MaterialPipeline | friend |
IsPersistent() const | Nz::RefCounted | |
MaterialPipeline(const MaterialPipeline &)=delete (defined in Nz::MaterialPipeline) | Nz::MaterialPipeline | |
MaterialPipeline(MaterialPipeline &&)=delete (defined in Nz::MaterialPipeline) | Nz::MaterialPipeline | |
operator=(const MaterialPipeline &)=delete (defined in Nz::MaterialPipeline) | Nz::MaterialPipeline | |
operator=(MaterialPipeline &&)=delete (defined in Nz::MaterialPipeline) | Nz::MaterialPipeline | |
operator=(const RefCounted &)=delete (defined in Nz::RefCounted) | Nz::RefCounted | |
operator=(RefCounted &&)=default (defined in Nz::RefCounted) | Nz::RefCounted | |
RefCounted(bool persistent=true) | Nz::RefCounted | |
RefCounted(const RefCounted &)=delete (defined in Nz::RefCounted) | Nz::RefCounted | |
RefCounted(RefCounted &&)=default (defined in Nz::RefCounted) | Nz::RefCounted | |
RemoveReference() const | Nz::RefCounted | |
SetPersistent(bool persistent=true, bool checkReferenceCount=false) | Nz::RefCounted | |
~MaterialPipeline()=default (defined in Nz::MaterialPipeline) | Nz::MaterialPipeline | |
~RefCounted() | Nz::RefCounted | virtual |