Nazara Engine  0.4
A fast, complete, cross-platform API designed for game development
Nz::MemoryStream Member List

This is the complete list of members for Nz::MemoryStream, including all inherited members.

Clear()Nz::MemoryStream
EnableTextMode(bool textMode)Nz::Streaminline
EndOfStream() const overrideNz::MemoryStreamvirtual
Flush()Nz::Streaminline
GetBuffer()Nz::MemoryStreaminline
GetBuffer() constNz::MemoryStreaminline
GetCursorPos() const overrideNz::MemoryStreamvirtual
GetDirectory() constNz::Streamvirtual
GetOpenMode() constNz::Streaminline
GetPath() constNz::Streamvirtual
GetSize() const overrideNz::MemoryStreamvirtual
GetStreamOptions() constNz::Streaminline
IsReadable() constNz::Streaminline
IsSequential() constNz::Streaminline
IsTextModeEnabled() constNz::Streaminline
IsWritable() constNz::Streaminline
m_openMode (defined in Nz::Stream)Nz::Streamprotected
m_streamOptions (defined in Nz::Stream)Nz::Streamprotected
MemoryStream() (defined in Nz::MemoryStream)Nz::MemoryStreaminline
MemoryStream(ByteArray *byteArray, OpenModeFlags openMode=OpenMode_ReadWrite)Nz::MemoryStreaminline
MemoryStream(const MemoryStream &)=default (defined in Nz::MemoryStream)Nz::MemoryStream
MemoryStream(MemoryStream &&)=default (defined in Nz::MemoryStream)Nz::MemoryStream
operator=(const MemoryStream &)=default (defined in Nz::MemoryStream)Nz::MemoryStream
operator=(MemoryStream &&)=default (defined in Nz::MemoryStream)Nz::MemoryStream
operator=(const Stream &)=default (defined in Nz::Stream)Nz::Stream
operator=(Stream &&)=default (defined in Nz::Stream)Nz::Stream
Read(void *buffer, std::size_t size)Nz::Streaminline
ReadLine(unsigned int lineSize=0)Nz::Streamvirtual
SetBuffer(ByteArray *byteArray, OpenModeFlags openMode=OpenMode_ReadWrite)Nz::MemoryStream
SetCursorPos(UInt64 offset) overrideNz::MemoryStreamvirtual
Stream(const Stream &)=default (defined in Nz::Stream)Nz::Stream
Stream(Stream &&)=default (defined in Nz::Stream)Nz::Stream
Stream(StreamOptionFlags streamOptions=StreamOption_None, OpenModeFlags openMode=OpenMode_NotOpen)Nz::Streaminlineprotected
Write(const ByteArray &byteArray)Nz::Stream
Write(const String &string)Nz::Stream
Write(const void *buffer, std::size_t size)Nz::Streaminline
~MemoryStream()=default (defined in Nz::MemoryStream)Nz::MemoryStream
~Stream()Nz::Streamvirtual