Nazara Engine
0.4
A fast, complete, cross-platform API designed for game development
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This is the complete list of members for Nz::ObjectRef< T >, including all inherited members.
Get() const | Nz::ObjectRef< T > | |
IsValid() const | Nz::ObjectRef< T > | |
ObjectRef() | Nz::ObjectRef< T > | |
ObjectRef(T *object) | Nz::ObjectRef< T > | |
ObjectRef(const ObjectRef &ref) | Nz::ObjectRef< T > | |
ObjectRef(const ObjectRef< U > &ref) | Nz::ObjectRef< T > | |
ObjectRef(ObjectRef &&ref) noexcept | Nz::ObjectRef< T > | |
operator bool() const | Nz::ObjectRef< T > | explicit |
operator T*() const | Nz::ObjectRef< T > | |
operator->() const | Nz::ObjectRef< T > | |
operator=(T *object) | Nz::ObjectRef< T > | |
operator=(const ObjectRef &ref) | Nz::ObjectRef< T > | |
operator=(const ObjectRef< U > &ref) (defined in Nz::ObjectRef< T >) | Nz::ObjectRef< T > | |
operator=(ObjectRef &&ref) noexcept | Nz::ObjectRef< T > | |
operator=(const ObjectRef< U > &ref) | Nz::ObjectRef< T > | |
Release() | Nz::ObjectRef< T > | |
Reset(T *object=nullptr) | Nz::ObjectRef< T > | |
Swap(ObjectRef &ref) | Nz::ObjectRef< T > | |
~ObjectRef() | Nz::ObjectRef< T > |