Nazara Engine  0.4
A fast, complete, cross-platform API designed for game development
Nz::ParticleDeclaration Member List

This is the complete list of members for Nz::ParticleDeclaration, including all inherited members.

AddReference() constNz::RefCounted
DisableComponent(ParticleComponent component)Nz::ParticleDeclaration
EnableComponent(ParticleComponent component, ComponentType type, std::size_t offset)Nz::ParticleDeclaration
Get(ParticleLayout layout)Nz::ParticleDeclarationstatic
GetComponent(ParticleComponent component, bool *enabled, ComponentType *type, std::size_t *offset) constNz::ParticleDeclaration
GetReferenceCount() constNz::RefCounted
GetStride() constNz::ParticleDeclaration
Graphics (defined in Nz::ParticleDeclaration)Nz::ParticleDeclarationfriend
IsPersistent() constNz::RefCounted
IsTypeSupported(ComponentType type)Nz::ParticleDeclarationstatic
NazaraSignal(OnParticleDeclarationRelease, const ParticleDeclaration *) (defined in Nz::ParticleDeclaration)Nz::ParticleDeclaration
New(Args &&... args) (defined in Nz::ParticleDeclaration)Nz::ParticleDeclarationstatic
operator=(const ParticleDeclaration &declaration)Nz::ParticleDeclaration
operator=(const RefCounted &)=delete (defined in Nz::RefCounted)Nz::RefCounted
operator=(RefCounted &&)=default (defined in Nz::RefCounted)Nz::RefCounted
ParticleDeclaration()Nz::ParticleDeclaration
ParticleDeclaration(const ParticleDeclaration &declaration)Nz::ParticleDeclaration
RefCounted(bool persistent=true)Nz::RefCounted
RefCounted(const RefCounted &)=delete (defined in Nz::RefCounted)Nz::RefCounted
RefCounted(RefCounted &&)=default (defined in Nz::RefCounted)Nz::RefCounted
RemoveReference() constNz::RefCounted
SetPersistent(bool persistent=true, bool checkReferenceCount=false)Nz::RefCounted
SetStride(unsigned int stride)Nz::ParticleDeclaration
~ParticleDeclaration()Nz::ParticleDeclaration
~RefCounted()Nz::RefCountedvirtual