Nazara Engine  0.4
A fast, complete, cross-platform API designed for game development
Nz::ParticleGenerator Member List

This is the complete list of members for Nz::ParticleGenerator, including all inherited members.

AddReference() constNz::RefCounted
Generate(ParticleGroup &system, ParticleMapper &mapper, unsigned int startId, unsigned int endId)=0 (defined in Nz::ParticleGenerator)Nz::ParticleGeneratorpure virtual
GetReferenceCount() constNz::RefCounted
Graphics (defined in Nz::ParticleGenerator)Nz::ParticleGeneratorfriend
IsPersistent() constNz::RefCounted
NazaraSignal(OnParticleGeneratorRelease, const ParticleGenerator *) (defined in Nz::ParticleGenerator)Nz::ParticleGenerator
operator=(const RefCounted &)=delete (defined in Nz::RefCounted)Nz::RefCounted
operator=(RefCounted &&)=default (defined in Nz::RefCounted)Nz::RefCounted
ParticleGenerator()=default (defined in Nz::ParticleGenerator)Nz::ParticleGenerator
ParticleGenerator(const ParticleGenerator &generator)Nz::ParticleGenerator
RefCounted(bool persistent=true)Nz::RefCounted
RefCounted(const RefCounted &)=delete (defined in Nz::RefCounted)Nz::RefCounted
RefCounted(RefCounted &&)=default (defined in Nz::RefCounted)Nz::RefCounted
RemoveReference() constNz::RefCounted
SetPersistent(bool persistent=true, bool checkReferenceCount=false)Nz::RefCounted
~ParticleGenerator()Nz::ParticleGeneratorvirtual
~RefCounted()Nz::RefCountedvirtual