Nazara Engine
0.4
A fast, complete, cross-platform API designed for game development
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This is the complete list of members for Nz::ParticleGenerator, including all inherited members.
AddReference() const | Nz::RefCounted | |
Generate(ParticleGroup &system, ParticleMapper &mapper, unsigned int startId, unsigned int endId)=0 (defined in Nz::ParticleGenerator) | Nz::ParticleGenerator | pure virtual |
GetReferenceCount() const | Nz::RefCounted | |
Graphics (defined in Nz::ParticleGenerator) | Nz::ParticleGenerator | friend |
IsPersistent() const | Nz::RefCounted | |
NazaraSignal(OnParticleGeneratorRelease, const ParticleGenerator *) (defined in Nz::ParticleGenerator) | Nz::ParticleGenerator | |
operator=(const RefCounted &)=delete (defined in Nz::RefCounted) | Nz::RefCounted | |
operator=(RefCounted &&)=default (defined in Nz::RefCounted) | Nz::RefCounted | |
ParticleGenerator()=default (defined in Nz::ParticleGenerator) | Nz::ParticleGenerator | |
ParticleGenerator(const ParticleGenerator &generator) | Nz::ParticleGenerator | |
RefCounted(bool persistent=true) | Nz::RefCounted | |
RefCounted(const RefCounted &)=delete (defined in Nz::RefCounted) | Nz::RefCounted | |
RefCounted(RefCounted &&)=default (defined in Nz::RefCounted) | Nz::RefCounted | |
RemoveReference() const | Nz::RefCounted | |
SetPersistent(bool persistent=true, bool checkReferenceCount=false) | Nz::RefCounted | |
~ParticleGenerator() | Nz::ParticleGenerator | virtual |
~RefCounted() | Nz::RefCounted | virtual |