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Nazara Engine
0.4
A fast, complete, cross-platform API designed for game development
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This is the complete list of members for Nz::ParticleRenderer, including all inherited members.
| AddReference() const | Nz::RefCounted | |
| GetReferenceCount() const | Nz::RefCounted | |
| Graphics (defined in Nz::ParticleRenderer) | Nz::ParticleRenderer | friend |
| IsPersistent() const | Nz::RefCounted | |
| NazaraSignal(OnParticleRendererRelease, const ParticleRenderer *) (defined in Nz::ParticleRenderer) | Nz::ParticleRenderer | |
| operator=(const RefCounted &)=delete (defined in Nz::RefCounted) | Nz::RefCounted | |
| operator=(RefCounted &&)=default (defined in Nz::RefCounted) | Nz::RefCounted | |
| ParticleRenderer()=default (defined in Nz::ParticleRenderer) | Nz::ParticleRenderer | |
| ParticleRenderer(const ParticleRenderer &renderer) | Nz::ParticleRenderer | |
| RefCounted(bool persistent=true) | Nz::RefCounted | |
| RefCounted(const RefCounted &)=delete (defined in Nz::RefCounted) | Nz::RefCounted | |
| RefCounted(RefCounted &&)=default (defined in Nz::RefCounted) | Nz::RefCounted | |
| RemoveReference() const | Nz::RefCounted | |
| Render(const ParticleGroup &system, const ParticleMapper &mapper, unsigned int startId, unsigned int endId, AbstractRenderQueue *renderQueue)=0 (defined in Nz::ParticleRenderer) | Nz::ParticleRenderer | pure virtual |
| SetPersistent(bool persistent=true, bool checkReferenceCount=false) | Nz::RefCounted | |
| ~ParticleRenderer() | Nz::ParticleRenderer | virtual |
| ~RefCounted() | Nz::RefCounted | virtual |