Nazara Engine  0.4
A fast, complete, cross-platform API designed for game development
Nz::RenderTechniques Member List

This is the complete list of members for Nz::RenderTechniques, including all inherited members.

GetByEnum(RenderTechniqueType renderTechnique, int *techniqueRanking=nullptr)Nz::RenderTechniquesstatic
GetByIndex(unsigned int index, int *techniqueRanking=nullptr)Nz::RenderTechniquesstatic
GetByName(const String &name, int *techniqueRanking=nullptr)Nz::RenderTechniquesstatic
GetByRanking(int maxRanking, int *techniqueRanking=nullptr)Nz::RenderTechniquesstatic
GetCount()Nz::RenderTechniquesstatic
Register(const String &name, int ranking, RenderTechniqueFactory factory)Nz::RenderTechniquesstatic
RenderTechniqueFactory typedef (defined in Nz::RenderTechniques)Nz::RenderTechniques
RenderTechniques()=delete (defined in Nz::RenderTechniques)Nz::RenderTechniques
ToString(RenderTechniqueType renderTechnique)Nz::RenderTechniquesstatic
Unregister(const String &name)Nz::RenderTechniquesstatic
~RenderTechniques()=delete (defined in Nz::RenderTechniques)Nz::RenderTechniques