Nazara Engine  0.4
A fast, complete, cross-platform API designed for game development
Nz::Signal< Args >::ConnectionGuard Member List

This is the complete list of members for Nz::Signal< Args >::ConnectionGuard, including all inherited members.

Connect(BaseClass &signal, ConnectArgs &&... args)Nz::Signal< Args >::ConnectionGuard
ConnectionGuard()=default (defined in Nz::Signal< Args >::ConnectionGuard)Nz::Signal< Args >::ConnectionGuard
ConnectionGuard(const Connection &connection)Nz::Signal< Args >::ConnectionGuard
ConnectionGuard(const ConnectionGuard &connection)=delete (defined in Nz::Signal< Args >::ConnectionGuard)Nz::Signal< Args >::ConnectionGuard
ConnectionGuard(Connection &&connection)Nz::Signal< Args >::ConnectionGuard
ConnectionGuard(ConnectionGuard &&connection) noexcept=default (defined in Nz::Signal< Args >::ConnectionGuard)Nz::Signal< Args >::ConnectionGuard
Disconnect() noexceptNz::Signal< Args >::ConnectionGuard
GetConnection()Nz::Signal< Args >::ConnectionGuard
IsConnected() constNz::Signal< Args >::ConnectionGuard
operator=(const Connection &connection)Nz::Signal< Args >::ConnectionGuard
operator=(const ConnectionGuard &connection)=delete (defined in Nz::Signal< Args >::ConnectionGuard)Nz::Signal< Args >::ConnectionGuard
operator=(Connection &&connection)Nz::Signal< Args >::ConnectionGuard
operator=(ConnectionGuard &&connection) noexceptNz::Signal< Args >::ConnectionGuard
~ConnectionGuard()Nz::Signal< Args >::ConnectionGuard