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Nazara Engine
0.4
A fast, complete, cross-platform API designed for game development
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This is the complete list of members for Nz::Sound, including all inherited members.
| EnableLooping(bool loop) override | Nz::Sound | virtual |
| EnableSpatialization(bool spatialization) | Nz::SoundEmitter | |
| GetAttenuation() const | Nz::SoundEmitter | |
| GetBuffer() const | Nz::Sound | |
| GetDuration() const override | Nz::Sound | virtual |
| GetInternalStatus() const | Nz::SoundEmitter | protected |
| GetMinDistance() const | Nz::SoundEmitter | |
| GetPitch() const | Nz::SoundEmitter | |
| GetPlayingOffset() const override | Nz::Sound | virtual |
| GetPosition() const | Nz::SoundEmitter | |
| GetStatus() const override | Nz::Sound | virtual |
| GetVelocity() const | Nz::SoundEmitter | |
| GetVolume() const | Nz::SoundEmitter | |
| IsLooping() const override | Nz::Sound | virtual |
| IsPlayable() const | Nz::Sound | |
| IsPlaying() const | Nz::Sound | |
| IsSpatialized() const | Nz::SoundEmitter | |
| LoadFromFile(const String &filePath, const SoundBufferParams ¶ms=SoundBufferParams()) | Nz::Sound | |
| LoadFromMemory(const void *data, std::size_t size, const SoundBufferParams ¶ms=SoundBufferParams()) | Nz::Sound | |
| LoadFromStream(Stream &stream, const SoundBufferParams ¶ms=SoundBufferParams()) | Nz::Sound | |
| m_source (defined in Nz::SoundEmitter) | Nz::SoundEmitter | protected |
| operator=(const Sound &)=delete (defined in Nz::Sound) | Nz::Sound | |
| operator=(Sound &&)=default | Nz::Sound | |
| operator=(const SoundEmitter &)=delete (defined in Nz::SoundEmitter) | Nz::SoundEmitter | |
| Nz::SoundEmitter::operator=(SoundEmitter &&)=delete | Nz::SoundEmitter | |
| Pause() override | Nz::Sound | virtual |
| Play() override | Nz::Sound | virtual |
| SetAttenuation(float attenuation) | Nz::SoundEmitter | |
| SetBuffer(const SoundBuffer *buffer) | Nz::Sound | |
| SetMinDistance(float minDistance) | Nz::SoundEmitter | |
| SetPitch(float pitch) | Nz::SoundEmitter | |
| SetPlayingOffset(UInt32 offset) | Nz::Sound | |
| SetPosition(const Vector3f &position) | Nz::SoundEmitter | |
| SetPosition(float x, float y, float z) | Nz::SoundEmitter | |
| SetVelocity(const Vector3f &velocity) | Nz::SoundEmitter | |
| SetVelocity(float velX, float velY, float velZ) | Nz::SoundEmitter | |
| SetVolume(float volume) | Nz::SoundEmitter | |
| Sound()=default (defined in Nz::Sound) | Nz::Sound | |
| Sound(const SoundBuffer *soundBuffer) | Nz::Sound | |
| Sound(const Sound &sound) | Nz::Sound | |
| Sound(Sound &&)=default (defined in Nz::Sound) | Nz::Sound | |
| SoundEmitter() | Nz::SoundEmitter | protected |
| SoundEmitter(const SoundEmitter &emitter) | Nz::SoundEmitter | protected |
| SoundEmitter(SoundEmitter &&)=delete (defined in Nz::SoundEmitter) | Nz::SoundEmitter | protected |
| Stop() override | Nz::Sound | virtual |
| ~Sound() | Nz::Sound | |
| ~SoundEmitter() | Nz::SoundEmitter | virtual |