Nazara Engine
0.4
A fast, complete, cross-platform API designed for game development
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This is the complete list of members for Nz::SoundBuffer, including all inherited members.
AddReference() const | Nz::RefCounted | |
Audio (defined in Nz::SoundBuffer) | Nz::SoundBuffer | friend |
Create(AudioFormat format, UInt64 sampleCount, UInt32 sampleRate, const Int16 *samples) | Nz::SoundBuffer | |
Destroy() | Nz::SoundBuffer | |
GetDuration() const | Nz::SoundBuffer | |
GetFilePath() const | Nz::Resource | |
GetFormat() const | Nz::SoundBuffer | |
GetReferenceCount() const | Nz::RefCounted | |
GetSampleCount() const | Nz::SoundBuffer | |
GetSampleRate() const | Nz::SoundBuffer | |
GetSamples() const | Nz::SoundBuffer | |
IsFormatSupported(AudioFormat format) | Nz::SoundBuffer | static |
IsPersistent() const | Nz::RefCounted | |
IsValid() const | Nz::SoundBuffer | |
LoadFromFile(const String &filePath, const SoundBufferParams ¶ms=SoundBufferParams()) | Nz::SoundBuffer | |
LoadFromMemory(const void *data, std::size_t size, const SoundBufferParams ¶ms=SoundBufferParams()) | Nz::SoundBuffer | |
LoadFromStream(Stream &stream, const SoundBufferParams ¶ms=SoundBufferParams()) | Nz::SoundBuffer | |
NazaraSignal(OnSoundBufferDestroy, const SoundBuffer *) (defined in Nz::SoundBuffer) | Nz::SoundBuffer | |
NazaraSignal(OnSoundBufferRelease, const SoundBuffer *) (defined in Nz::SoundBuffer) | Nz::SoundBuffer | |
New(Args &&... args) | Nz::SoundBuffer | static |
operator=(const SoundBuffer &)=delete (defined in Nz::SoundBuffer) | Nz::SoundBuffer | |
operator=(SoundBuffer &&)=delete (defined in Nz::SoundBuffer) | Nz::SoundBuffer | |
operator=(const RefCounted &)=delete (defined in Nz::RefCounted) | Nz::RefCounted | |
operator=(RefCounted &&)=default (defined in Nz::RefCounted) | Nz::RefCounted | |
operator=(const Resource &)=default (defined in Nz::Resource) | Nz::Resource | |
operator=(Resource &&) noexcept=default (defined in Nz::Resource) | Nz::Resource | |
RefCounted(bool persistent=true) | Nz::RefCounted | |
RefCounted(const RefCounted &)=delete (defined in Nz::RefCounted) | Nz::RefCounted | |
RefCounted(RefCounted &&)=default (defined in Nz::RefCounted) | Nz::RefCounted | |
RemoveReference() const | Nz::RefCounted | |
Resource()=default (defined in Nz::Resource) | Nz::Resource | |
Resource(const Resource &)=default (defined in Nz::Resource) | Nz::Resource | |
Resource(Resource &&) noexcept=default (defined in Nz::Resource) | Nz::Resource | |
SetFilePath(const String &filePath) | Nz::Resource | |
SetPersistent(bool persistent=true, bool checkReferenceCount=false) | Nz::RefCounted | |
SoundBuffer()=default (defined in Nz::SoundBuffer) | Nz::SoundBuffer | |
SoundBuffer(AudioFormat format, UInt64 sampleCount, UInt32 sampleRate, const Int16 *samples) | Nz::SoundBuffer | |
SoundBuffer(const SoundBuffer &)=delete (defined in Nz::SoundBuffer) | Nz::SoundBuffer | |
SoundBuffer(SoundBuffer &&)=delete (defined in Nz::SoundBuffer) | Nz::SoundBuffer | |
~RefCounted() | Nz::RefCounted | virtual |
~Resource() (defined in Nz::Resource) | Nz::Resource | virtual |
~SoundBuffer() | Nz::SoundBuffer |