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Nazara Engine
0.4
A fast, complete, cross-platform API designed for game development
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This is the complete list of members for Nz::SoundBuffer, including all inherited members.
| AddReference() const | Nz::RefCounted | |
| Audio (defined in Nz::SoundBuffer) | Nz::SoundBuffer | friend |
| Create(AudioFormat format, UInt64 sampleCount, UInt32 sampleRate, const Int16 *samples) | Nz::SoundBuffer | |
| Destroy() | Nz::SoundBuffer | |
| GetDuration() const | Nz::SoundBuffer | |
| GetFilePath() const | Nz::Resource | |
| GetFormat() const | Nz::SoundBuffer | |
| GetReferenceCount() const | Nz::RefCounted | |
| GetSampleCount() const | Nz::SoundBuffer | |
| GetSampleRate() const | Nz::SoundBuffer | |
| GetSamples() const | Nz::SoundBuffer | |
| IsFormatSupported(AudioFormat format) | Nz::SoundBuffer | static |
| IsPersistent() const | Nz::RefCounted | |
| IsValid() const | Nz::SoundBuffer | |
| LoadFromFile(const String &filePath, const SoundBufferParams ¶ms=SoundBufferParams()) | Nz::SoundBuffer | |
| LoadFromMemory(const void *data, std::size_t size, const SoundBufferParams ¶ms=SoundBufferParams()) | Nz::SoundBuffer | |
| LoadFromStream(Stream &stream, const SoundBufferParams ¶ms=SoundBufferParams()) | Nz::SoundBuffer | |
| NazaraSignal(OnSoundBufferDestroy, const SoundBuffer *) (defined in Nz::SoundBuffer) | Nz::SoundBuffer | |
| NazaraSignal(OnSoundBufferRelease, const SoundBuffer *) (defined in Nz::SoundBuffer) | Nz::SoundBuffer | |
| New(Args &&... args) | Nz::SoundBuffer | static |
| operator=(const SoundBuffer &)=delete (defined in Nz::SoundBuffer) | Nz::SoundBuffer | |
| operator=(SoundBuffer &&)=delete (defined in Nz::SoundBuffer) | Nz::SoundBuffer | |
| operator=(const RefCounted &)=delete (defined in Nz::RefCounted) | Nz::RefCounted | |
| operator=(RefCounted &&)=default (defined in Nz::RefCounted) | Nz::RefCounted | |
| operator=(const Resource &)=default (defined in Nz::Resource) | Nz::Resource | |
| operator=(Resource &&) noexcept=default (defined in Nz::Resource) | Nz::Resource | |
| RefCounted(bool persistent=true) | Nz::RefCounted | |
| RefCounted(const RefCounted &)=delete (defined in Nz::RefCounted) | Nz::RefCounted | |
| RefCounted(RefCounted &&)=default (defined in Nz::RefCounted) | Nz::RefCounted | |
| RemoveReference() const | Nz::RefCounted | |
| Resource()=default (defined in Nz::Resource) | Nz::Resource | |
| Resource(const Resource &)=default (defined in Nz::Resource) | Nz::Resource | |
| Resource(Resource &&) noexcept=default (defined in Nz::Resource) | Nz::Resource | |
| SetFilePath(const String &filePath) | Nz::Resource | |
| SetPersistent(bool persistent=true, bool checkReferenceCount=false) | Nz::RefCounted | |
| SoundBuffer()=default (defined in Nz::SoundBuffer) | Nz::SoundBuffer | |
| SoundBuffer(AudioFormat format, UInt64 sampleCount, UInt32 sampleRate, const Int16 *samples) | Nz::SoundBuffer | |
| SoundBuffer(const SoundBuffer &)=delete (defined in Nz::SoundBuffer) | Nz::SoundBuffer | |
| SoundBuffer(SoundBuffer &&)=delete (defined in Nz::SoundBuffer) | Nz::SoundBuffer | |
| ~RefCounted() | Nz::RefCounted | virtual |
| ~Resource() (defined in Nz::Resource) | Nz::Resource | virtual |
| ~SoundBuffer() | Nz::SoundBuffer |