Nazara Engine  0.4
A fast, complete, cross-platform API designed for game development
Nz::TcpServer Member List

This is the complete list of members for Nz::TcpServer, including all inherited members.

AbstractSocket(const AbstractSocket &)=delete (defined in Nz::AbstractSocket)Nz::AbstractSocket
AbstractSocket(AbstractSocket &&abstractSocket)Nz::AbstractSocket
AbstractSocket(SocketType type)Nz::AbstractSocketprotected
AcceptClient(TcpClient *newClient)Nz::TcpServer
Close()Nz::AbstractSocket
EnableBlocking(bool blocking)Nz::AbstractSocket
GetBoundAddress() constNz::TcpServerinline
GetBoundPort() constNz::TcpServerinline
GetLastError() constNz::AbstractSocketinline
GetNativeHandle() constNz::AbstractSocketinline
GetState() constNz::AbstractSocketinline
GetType() constNz::AbstractSocketinline
IsBlockingEnabled() constNz::AbstractSocketinline
Listen(NetProtocol protocol, UInt16 port, unsigned int queueSize=10)Nz::TcpServerinline
Listen(const IpAddress &address, unsigned int queueSize=10)Nz::TcpServer
m_handle (defined in Nz::AbstractSocket)Nz::AbstractSocketprotected
m_isBlockingEnabled (defined in Nz::AbstractSocket)Nz::AbstractSocketprotected
m_lastError (defined in Nz::AbstractSocket)Nz::AbstractSocketprotected
m_protocol (defined in Nz::AbstractSocket)Nz::AbstractSocketprotected
m_state (defined in Nz::AbstractSocket)Nz::AbstractSocketprotected
m_type (defined in Nz::AbstractSocket)Nz::AbstractSocketprotected
NazaraSignal(OnStateChange, const AbstractSocket *, SocketState) (defined in Nz::AbstractSocket)Nz::AbstractSocket
Open(NetProtocol protocol)Nz::AbstractSocketprotected
Open(SocketHandle existingHandle)Nz::AbstractSocketprotected
operator=(const AbstractSocket &)=delete (defined in Nz::AbstractSocket)Nz::AbstractSocket
operator=(AbstractSocket &&abstractSocket)Nz::AbstractSocket
QueryAvailableBytes() constNz::AbstractSocket
QueryReceiveBufferSize() constNz::AbstractSocket
QuerySendBufferSize() constNz::AbstractSocket
SetReceiveBufferSize(std::size_t size)Nz::AbstractSocket
SetSendBufferSize(std::size_t size)Nz::AbstractSocket
TcpServer()Nz::TcpServerinline
TcpServer(TcpServer &&tcpServer)Nz::TcpServerinline
UpdateState(SocketState newState)Nz::AbstractSocketinlineprotected
~AbstractSocket()Nz::AbstractSocketvirtual
~TcpServer()=default (defined in Nz::TcpServer)Nz::TcpServer