Nazara Engine
0.4
A fast, complete, cross-platform API designed for game development
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This is the complete list of members for Nz::TileMap, including all inherited members.
AddReference() const | Nz::RefCounted | |
AddToRenderQueue(AbstractRenderQueue *renderQueue, const InstanceData &instanceData) const override | Nz::TileMap | virtual |
Cull(const Frustumf &frustum, const InstanceData &instanceData) const | Nz::InstancedRenderable | virtual |
DisableTile(const Vector2ui &tilePos) | Nz::TileMap | inline |
DisableTiles() | Nz::TileMap | inline |
DisableTiles(const Vector2ui *tilesPos, std::size_t tileCount) | Nz::TileMap | inline |
EnableIsometricMode(bool isometric) | Nz::TileMap | inline |
EnableTile(const Vector2ui &tilePos, const Rectf &coords, const Color &color=Color::White, std::size_t materialIndex=0U) | Nz::TileMap | inline |
EnableTile(const Vector2ui &tilePos, const Rectui &rect, const Color &color=Color::White, std::size_t materialIndex=0U) | Nz::TileMap | inline |
EnableTiles(const Rectf &coords, const Color &color=Color::White, std::size_t materialIndex=0U) | Nz::TileMap | inline |
EnableTiles(const Rectui &rect, const Color &color=Color::White, std::size_t materialIndex=0U) | Nz::TileMap | inline |
EnableTiles(const Vector2ui *tilesPos, std::size_t tileCount, const Rectf &coords, const Color &color=Color::White, std::size_t materialIndex=0U) | Nz::TileMap | inline |
EnableTiles(const Vector2ui *tilesPos, std::size_t tileCount, const Rectui &rect, const Color &color=Color::White, std::size_t materialIndex=0U) | Nz::TileMap | inline |
EnsureBoundingVolumeUpdated() const | Nz::InstancedRenderable | inline |
GetBoundingVolume() const | Nz::InstancedRenderable | virtual |
GetMapSize() const | Nz::TileMap | inline |
GetMaterial(std::size_t matIndex=0) const | Nz::InstancedRenderable | inline |
GetMaterial(std::size_t skinIndex, std::size_t matIndex) const | Nz::InstancedRenderable | inline |
GetMaterialCount() const | Nz::InstancedRenderable | inline |
GetReferenceCount() const | Nz::RefCounted | |
GetSize() const | Nz::TileMap | inline |
GetSkin() const | Nz::InstancedRenderable | inline |
GetSkinCount() const | Nz::InstancedRenderable | inline |
GetTile(const Vector2ui &tilePos) const | Nz::TileMap | inline |
GetTileSize() const | Nz::TileMap | inline |
Graphics (defined in Nz::TileMap) | Nz::TileMap | friend |
InstancedRenderable() | Nz::InstancedRenderable | inline |
InstancedRenderable(const InstancedRenderable &renderable) | Nz::InstancedRenderable | inline |
InstancedRenderable(InstancedRenderable &&renderable)=delete (defined in Nz::InstancedRenderable) | Nz::InstancedRenderable | |
InvalidateBoundingVolume() | Nz::InstancedRenderable | inlineprotected |
InvalidateData(InstanceData *instanceData, UInt32 flags) const | Nz::InstancedRenderable | virtual |
InvalidateInstanceData(UInt32 flags) | Nz::InstancedRenderable | inlineprotected |
IsIsometricModeEnabled() const | Nz::TileMap | inline |
IsPersistent() const | Nz::RefCounted | |
m_boundingVolume (defined in Nz::InstancedRenderable) | Nz::InstancedRenderable | mutableprotected |
NazaraSignal(OnInstancedRenderableInvalidateBoundingVolume, const InstancedRenderable *) (defined in Nz::InstancedRenderable) | Nz::InstancedRenderable | |
NazaraSignal(OnInstancedRenderableInvalidateData, const InstancedRenderable *, UInt32) (defined in Nz::InstancedRenderable) | Nz::InstancedRenderable | |
NazaraSignal(OnInstancedRenderableInvalidateMaterial, const InstancedRenderable *, std::size_t, std::size_t, const MaterialRef &) (defined in Nz::InstancedRenderable) | Nz::InstancedRenderable | |
NazaraSignal(OnInstancedRenderableRelease, const InstancedRenderable *) (defined in Nz::InstancedRenderable) | Nz::InstancedRenderable | |
NazaraSignal(OnInstancedRenderableResetMaterials, const InstancedRenderable *, std::size_t) (defined in Nz::InstancedRenderable) | Nz::InstancedRenderable | |
NazaraSignal(OnInstancedRenderableSkinChange, const InstancedRenderable *, std::size_t) (defined in Nz::InstancedRenderable) | Nz::InstancedRenderable | |
New(Args &&... args) | Nz::TileMap | static |
operator=(const TileMap &TileMap) | Nz::TileMap | inline |
operator=(TileMap &&TileMap)=delete (defined in Nz::TileMap) | Nz::TileMap | |
Nz::InstancedRenderable::operator=(const InstancedRenderable &renderable) | Nz::InstancedRenderable | inline |
operator=(InstancedRenderable &&renderable)=delete (defined in Nz::InstancedRenderable) | Nz::InstancedRenderable | |
operator=(const RefCounted &)=delete (defined in Nz::RefCounted) | Nz::RefCounted | |
operator=(RefCounted &&)=default (defined in Nz::RefCounted) | Nz::RefCounted | |
RefCounted(bool persistent=true) | Nz::RefCounted | |
RefCounted(const RefCounted &)=delete (defined in Nz::RefCounted) | Nz::RefCounted | |
RefCounted(RefCounted &&)=default (defined in Nz::RefCounted) | Nz::RefCounted | |
RemoveReference() const | Nz::RefCounted | |
ResetMaterials(std::size_t matCount, std::size_t skinCount=1) | Nz::InstancedRenderable | inlineprotected |
SetMaterial(std::size_t matIndex, MaterialRef material) | Nz::InstancedRenderable | inlineprotected |
SetMaterial(std::size_t skinIndex, std::size_t matIndex, MaterialRef material) | Nz::InstancedRenderable | inlineprotected |
SetPersistent(bool persistent=true, bool checkReferenceCount=false) | Nz::RefCounted | |
SetSkin(std::size_t skinIndex) | Nz::InstancedRenderable | inline |
SetSkinCount(std::size_t skinCount) | Nz::InstancedRenderable | inline |
TileMap(const Nz::Vector2ui &mapSize, const Nz::Vector2f &tileSize, std::size_t materialCount=1) | Nz::TileMap | inline |
TileMap(const TileMap &TileMap)=default (defined in Nz::TileMap) | Nz::TileMap | |
TileMap(TileMap &&)=delete (defined in Nz::TileMap) | Nz::TileMap | |
UpdateBoundingVolume(InstanceData *instanceData) const | Nz::InstancedRenderable | virtual |
~InstancedRenderable() | Nz::InstancedRenderable | virtual |
~RefCounted() | Nz::RefCounted | virtual |
~TileMap()=default (defined in Nz::TileMap) | Nz::TileMap |