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Nazara Engine
0.4
A fast, complete, cross-platform API designed for game development
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This is the complete list of members for Nz::OrientedBox< T >, including all inherited members.
| GetCorner(BoxCorner corner) const | Nz::OrientedBox< T > | |
| IsValid() const | Nz::OrientedBox< T > | |
| Lerp(const OrientedBox &from, const OrientedBox &to, T interpolation) | Nz::OrientedBox< T > | static |
| localBox (defined in Nz::OrientedBox< T >) | Nz::OrientedBox< T > | |
| MakeZero() | Nz::OrientedBox< T > | |
| operator const Vector3< T > *() const | Nz::OrientedBox< T > | |
| operator Vector3< T > *() | Nz::OrientedBox< T > | |
| operator!=(const OrientedBox &box) const | Nz::OrientedBox< T > | |
| operator()(unsigned int i) | Nz::OrientedBox< T > | |
| operator()(unsigned int i) const | Nz::OrientedBox< T > | |
| operator*(T scalar) const | Nz::OrientedBox< T > | |
| operator*=(T scalar) | Nz::OrientedBox< T > | |
| operator=(const OrientedBox &other)=default (defined in Nz::OrientedBox< T >) | Nz::OrientedBox< T > | |
| operator==(const OrientedBox &box) const | Nz::OrientedBox< T > | |
| OrientedBox()=default (defined in Nz::OrientedBox< T >) | Nz::OrientedBox< T > | |
| OrientedBox(T X, T Y, T Z, T Width, T Height, T Depth) | Nz::OrientedBox< T > | |
| OrientedBox(const Box< T > &box) | Nz::OrientedBox< T > | |
| OrientedBox(const Vector3< T > &vec1, const Vector3< T > &vec2) | Nz::OrientedBox< T > | |
| OrientedBox(const OrientedBox< U > &orientedBox) | Nz::OrientedBox< T > | explicit |
| OrientedBox(const OrientedBox &orientedBox)=default (defined in Nz::OrientedBox< T >) | Nz::OrientedBox< T > | |
| Set(T X, T Y, T Z, T Width, T Height, T Depth) | Nz::OrientedBox< T > | |
| Set(const Box< T > &box) | Nz::OrientedBox< T > | |
| Set(const OrientedBox &orientedBox) | Nz::OrientedBox< T > | |
| Set(const Vector3< T > &vec1, const Vector3< T > &vec2) | Nz::OrientedBox< T > | |
| Set(const OrientedBox< U > &orientedBox) (defined in Nz::OrientedBox< T >) | Nz::OrientedBox< T > | |
| Set(const OrientedBox< U > &orientedBox) | Nz::OrientedBox< T > | |
| ToString() const | Nz::OrientedBox< T > | |
| Update(const Matrix4< T > &transformMatrix) | Nz::OrientedBox< T > | |
| Update(const Vector3< T > &transformMatrix) | Nz::OrientedBox< T > | |
| Zero() | Nz::OrientedBox< T > | static |
| ~OrientedBox()=default (defined in Nz::OrientedBox< T >) | Nz::OrientedBox< T > |