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Nazara Engine
0.4
A fast, complete, cross-platform API designed for game development
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This is the complete list of members for Nz::Sphere< T >, including all inherited members.
| Contains(T X, T Y, T Z) const | Nz::Sphere< T > | |
| Contains(const Box< T > &box) const | Nz::Sphere< T > | |
| Contains(const Vector3< T > &point) const | Nz::Sphere< T > | |
| Distance(T X, T Y, T Z) const | Nz::Sphere< T > | |
| Distance(const Vector3< T > &point) const | Nz::Sphere< T > | |
| ExtendTo(T X, T Y, T Z) | Nz::Sphere< T > | |
| ExtendTo(const Vector3< T > &point) | Nz::Sphere< T > | |
| GetNegativeVertex(const Vector3< T > &normal) const | Nz::Sphere< T > | |
| GetPosition() const | Nz::Sphere< T > | |
| GetPositiveVertex(const Vector3< T > &normal) const | Nz::Sphere< T > | |
| Intersect(const Box< T > &box) const | Nz::Sphere< T > | |
| Intersect(const Sphere &sphere) const | Nz::Sphere< T > | |
| IsValid() const | Nz::Sphere< T > | |
| Lerp(const Sphere &from, const Sphere &to, T interpolation) | Nz::Sphere< T > | static |
| MakeUnit() | Nz::Sphere< T > | |
| MakeZero() | Nz::Sphere< T > | |
| operator!=(const Sphere &sphere) const | Nz::Sphere< T > | |
| operator*(T scalar) const | Nz::Sphere< T > | |
| operator*=(T scalar) | Nz::Sphere< T > | |
| operator=(const Sphere &other)=default (defined in Nz::Sphere< T >) | Nz::Sphere< T > | |
| operator==(const Sphere &sphere) const | Nz::Sphere< T > | |
| operator[](std::size_t i) | Nz::Sphere< T > | |
| operator[](std::size_t i) const | Nz::Sphere< T > | |
| radius (defined in Nz::Sphere< T >) | Nz::Sphere< T > | |
| Set(T X, T Y, T Z, T Radius) | Nz::Sphere< T > | |
| Set(const Sphere &sphere) | Nz::Sphere< T > | |
| Set(const Vector3< T > ¢er, T Radius) | Nz::Sphere< T > | |
| Set(const T sphere[4]) | Nz::Sphere< T > | |
| Set(const Sphere< U > &sphere) (defined in Nz::Sphere< T >) | Nz::Sphere< T > | |
| Set(const Sphere< U > &sphere) | Nz::Sphere< T > | |
| Sphere()=default (defined in Nz::Sphere< T >) | Nz::Sphere< T > | |
| Sphere(T X, T Y, T Z, T Radius) | Nz::Sphere< T > | |
| Sphere(const Vector3< T > ¢er, T Radius) | Nz::Sphere< T > | |
| Sphere(const T sphere[4]) | Nz::Sphere< T > | |
| Sphere(const Sphere< U > &sphere) | Nz::Sphere< T > | explicit |
| Sphere(const Sphere &sphere)=default (defined in Nz::Sphere< T >) | Nz::Sphere< T > | |
| ToString() const | Nz::Sphere< T > | |
| Unit() | Nz::Sphere< T > | static |
| x (defined in Nz::Sphere< T >) | Nz::Sphere< T > | |
| y (defined in Nz::Sphere< T >) | Nz::Sphere< T > | |
| z (defined in Nz::Sphere< T >) | Nz::Sphere< T > | |
| Zero() | Nz::Sphere< T > | static |
| ~Sphere()=default (defined in Nz::Sphere< T >) | Nz::Sphere< T > |