Nazara Engine  0.4
A fast, complete, cross-platform API designed for game development
Ndk::World Member List

This is the complete list of members for Ndk::World, including all inherited members.

AddDefaultSystems()Ndk::World
AddSystem(std::unique_ptr< BaseSystem > &&system)Ndk::Worldinline
AddSystem(Args &&... args)Ndk::World
Clear() noexceptNdk::World
CloneEntity(EntityId id)Ndk::World
CreateEntities(unsigned int count)Ndk::Worldinline
CreateEntity()Ndk::World
CreateHandle() (defined in Nz::HandledObject< T >)Nz::HandledObject< T >
EntityVector typedef (defined in Ndk::World)Ndk::World
GetEntities() constNdk::Worldinline
GetEntity(EntityId id)Ndk::Worldinline
GetSystem(SystemIndex index)Ndk::Worldinline
GetSystem()Ndk::World
HandledObject()=default (defined in Nz::HandledObject< T >)Nz::HandledObject< T >
HandledObject(const HandledObject &object) (defined in Nz::HandledObject< T >)Nz::HandledObject< T >
HandledObject(HandledObject &&object) (defined in Nz::HandledObject< T >)Nz::HandledObject< T >
HasSystem(SystemIndex index) constNdk::Worldinline
HasSystem() constNdk::World
IsEntityIdValid(EntityId id) constNdk::Worldinline
IsEntityValid(const Entity *entity) constNdk::Worldinline
KillEntities(const EntityVector &list)Ndk::Worldinline
KillEntity(Entity *entity)Ndk::Worldinline
operator=(const World &)=delete (defined in Ndk::World)Ndk::World
operator=(World &&world) noexceptNdk::Worldinline
operator=(const HandledObject &object) (defined in Nz::HandledObject< T >)Nz::HandledObject< T >
operator=(HandledObject &&object) (defined in Nz::HandledObject< T >)Nz::HandledObject< T >
RemoveAllSystems()Ndk::Worldinline
RemoveSystem(SystemIndex index)Ndk::Worldinline
RemoveSystem()Ndk::World
UnregisterAllHandles() (defined in Nz::HandledObject< T >)Nz::HandledObject< T >protected
Update()Ndk::World
Update(float elapsedTime)Ndk::Worldinline
World(bool addDefaultSystems=true)Ndk::Worldinline
World(const World &)=delete (defined in Ndk::World)Ndk::World
World(World &&world) noexceptNdk::Worldinline
~HandledObject() (defined in Nz::HandledObject< T >)Nz::HandledObject< T >
~World() noexceptNdk::World