Nazara Engine  0.4
A fast, complete, cross-platform API designed for game development
Nz::ParticleController Member List

This is the complete list of members for Nz::ParticleController, including all inherited members.

AddReference() constNz::RefCounted
Apply(ParticleGroup &system, ParticleMapper &mapper, unsigned int startId, unsigned int endId, float elapsedTime)=0 (defined in Nz::ParticleController)Nz::ParticleControllerpure virtual
GetReferenceCount() constNz::RefCounted
Graphics (defined in Nz::ParticleController)Nz::ParticleControllerfriend
IsPersistent() constNz::RefCounted
NazaraSignal(OnParticleControllerRelease, const ParticleController *) (defined in Nz::ParticleController)Nz::ParticleController
operator=(const RefCounted &)=delete (defined in Nz::RefCounted)Nz::RefCounted
operator=(RefCounted &&)=default (defined in Nz::RefCounted)Nz::RefCounted
ParticleController()=default (defined in Nz::ParticleController)Nz::ParticleController
ParticleController(const ParticleController &controller)Nz::ParticleController
RefCounted(bool persistent=true)Nz::RefCounted
RefCounted(const RefCounted &)=delete (defined in Nz::RefCounted)Nz::RefCounted
RefCounted(RefCounted &&)=default (defined in Nz::RefCounted)Nz::RefCounted
RemoveReference() constNz::RefCounted
SetPersistent(bool persistent=true, bool checkReferenceCount=false)Nz::RefCounted
~ParticleController()Nz::ParticleControllervirtual
~RefCounted()Nz::RefCountedvirtual