Nazara Engine
0.4
A fast, complete, cross-platform API designed for game development
Nz::SkyboxBackground Member List
This is the complete list of members for
Nz::SkyboxBackground
, including all inherited members.
AbstractBackground
()=default (defined in
Nz::AbstractBackground
)
Nz::AbstractBackground
AbstractBackground
(const AbstractBackground &)=default (defined in
Nz::AbstractBackground
)
Nz::AbstractBackground
AbstractBackground
(AbstractBackground &&)=delete (defined in
Nz::AbstractBackground
)
Nz::AbstractBackground
AddReference
() const
Nz::RefCounted
Draw
(const AbstractViewer *viewer) const override
Nz::SkyboxBackground
virtual
GetBackgroundType
() const override
Nz::SkyboxBackground
virtual
GetMovementOffset
() const
Nz::SkyboxBackground
inline
GetMovementScale
() const
Nz::SkyboxBackground
inline
GetReferenceCount
() const
Nz::RefCounted
GetTexture
() const
Nz::SkyboxBackground
inline
GetTextureSampler
()
Nz::SkyboxBackground
inline
GetTextureSampler
() const
Nz::SkyboxBackground
inline
Graphics
(defined in
Nz::SkyboxBackground
)
Nz::SkyboxBackground
friend
IsPersistent
() const
Nz::RefCounted
New
(Args &&... args)
Nz::SkyboxBackground
static
operator=
(const AbstractBackground &)=default (defined in
Nz::AbstractBackground
)
Nz::AbstractBackground
operator=
(AbstractBackground &&)=delete (defined in
Nz::AbstractBackground
)
Nz::AbstractBackground
operator=
(const RefCounted &)=delete (defined in
Nz::RefCounted
)
Nz::RefCounted
operator=
(RefCounted &&)=default (defined in
Nz::RefCounted
)
Nz::RefCounted
RefCounted
(bool persistent=true)
Nz::RefCounted
RefCounted
(const RefCounted &)=delete (defined in
Nz::RefCounted
)
Nz::RefCounted
RefCounted
(RefCounted &&)=default (defined in
Nz::RefCounted
)
Nz::RefCounted
RemoveReference
() const
Nz::RefCounted
SetMovementOffset
(const Vector3f &offset)
Nz::SkyboxBackground
inline
SetMovementScale
(float scale)
Nz::SkyboxBackground
inline
SetPersistent
(bool persistent=true, bool checkReferenceCount=false)
Nz::RefCounted
SetTexture
(TextureRef cubemapTexture)
Nz::SkyboxBackground
inline
SetTextureSampler
(const TextureSampler &sampler)
Nz::SkyboxBackground
inline
SkyboxBackground
(TextureRef cubemapTexture=TextureRef())
Nz::SkyboxBackground
~AbstractBackground
() (defined in
Nz::AbstractBackground
)
Nz::AbstractBackground
virtual
~RefCounted
()
Nz::RefCounted
virtual
~SkyboxBackground
()=default (defined in
Nz::SkyboxBackground
)
Nz::SkyboxBackground
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