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    Nazara Engine
    0.4
    
   A fast, complete, cross-platform API designed for game development 
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Classes | |
| class | Nz::Audio | 
| Audio class that represents the module initializer of Audio.  More... | |
| class | Nz::Music | 
| Audio class that represents a music.  More... | |
| class | Nz::Sound | 
| Audio class that represents a sound.  More... | |
| class | Nz::SoundBuffer | 
| Audio class that represents a buffer for sound.  More... | |
| class | Nz::SoundEmitter | 
| Audio class that represents a sound source, that emits sound.  More... | |
| class | Nz::SoundStream | 
| Audio class that represents a sound stream.  More... | |
Functions | |
| template<typename T > | |
| void | Nz::MixToMono (T *input, T *output, UInt32 channelCount, UInt64 frameCount) | 
| Mixes channels in mono.  More... | |
Audio/System module including classes to handle music, sound, etc...
| void Nz::MixToMono | ( | T * | input, | 
| T * | output, | ||
| UInt32 | channelCount, | ||
| UInt64 | frameCount | ||
| ) | 
Mixes channels in mono.
| input | Input buffer with multiples channels | 
| output | Output butter for mono | 
| channelCount | Number of channels | 
| frameCount | Number of frames |