![]() |
Nazara Engine
0.4
A fast, complete, cross-platform API designed for game development
|
Classes | |
| class | Nz::Audio |
| Audio class that represents the module initializer of Audio. More... | |
| class | Nz::Music |
| Audio class that represents a music. More... | |
| class | Nz::Sound |
| Audio class that represents a sound. More... | |
| class | Nz::SoundBuffer |
| Audio class that represents a buffer for sound. More... | |
| class | Nz::SoundEmitter |
| Audio class that represents a sound source, that emits sound. More... | |
| class | Nz::SoundStream |
| Audio class that represents a sound stream. More... | |
Functions | |
| template<typename T > | |
| void | Nz::MixToMono (T *input, T *output, UInt32 channelCount, UInt64 frameCount) |
| Mixes channels in mono. More... | |
Audio/System module including classes to handle music, sound, etc...
| void Nz::MixToMono | ( | T * | input, |
| T * | output, | ||
| UInt32 | channelCount, | ||
| UInt64 | frameCount | ||
| ) |
Mixes channels in mono.
| input | Input buffer with multiples channels |
| output | Output butter for mono |
| channelCount | Number of channels |
| frameCount | Number of frames |