Nazara Engine
0.4
A fast, complete, cross-platform API designed for game development
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Classes | |
class | Nz::Audio |
Audio class that represents the module initializer of Audio. More... | |
class | Nz::Music |
Audio class that represents a music. More... | |
class | Nz::Sound |
Audio class that represents a sound. More... | |
class | Nz::SoundBuffer |
Audio class that represents a buffer for sound. More... | |
class | Nz::SoundEmitter |
Audio class that represents a sound source, that emits sound. More... | |
class | Nz::SoundStream |
Audio class that represents a sound stream. More... | |
Functions | |
template<typename T > | |
void | Nz::MixToMono (T *input, T *output, UInt32 channelCount, UInt64 frameCount) |
Mixes channels in mono. More... | |
Audio/System module including classes to handle music, sound, etc...
void Nz::MixToMono | ( | T * | input, |
T * | output, | ||
UInt32 | channelCount, | ||
UInt64 | frameCount | ||
) |
Mixes channels in mono.
input | Input buffer with multiples channels |
output | Output butter for mono |
channelCount | Number of channels |
frameCount | Number of frames |