Nazara Engine
0.4
A fast, complete, cross-platform API designed for game development
|
NDK class that represents the api used for Lua. More...
Static Public Member Functions | |
static LuaBinding * | GetBinding () |
Gets the internal binding for Lua. More... | |
static bool | Initialize () |
Initializes the LuaAPI module. More... | |
static void | RegisterClasses (Nz::LuaState &state) |
Registers the classes that will be used by the Lua instance. More... | |
static void | Uninitialize () |
Uninitializes the LuaAPI module. | |
NDK class that represents the api used for Lua.
|
static |
Gets the internal binding for Lua.
|
static |
Initializes the LuaAPI module.
|
static |
Registers the classes that will be used by the Lua instance.
instance | Lua instance that will interact with the engine & SDK |