Nazara Engine
0.4
A fast, complete, cross-platform API designed for game development
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Helper class used to provide a function as a particle renderer without going in the process of making a new class. More...
Public Types | |
using | Renderer = std::function< void(const ParticleGroup &, const ParticleMapper &, unsigned int, unsigned int, AbstractRenderQueue *)> |
Public Member Functions | |
ParticleFunctionRenderer (Renderer renderer) | |
ParticleFunctionRenderer (const ParticleFunctionRenderer &)=default | |
void | Render (const ParticleGroup &group, const ParticleMapper &mapper, unsigned int startId, unsigned int endId, AbstractRenderQueue *renderQueue) override final |
Calls the renderer function. More... | |
const Renderer & | GetRenderer () const |
Gets the renderer function. More... | |
void | SetRenderer (Renderer renderer) |
Sets the renderer function. More... | |
Public Member Functions inherited from Nz::ParticleRenderer | |
ParticleRenderer (const ParticleRenderer &renderer) | |
Constructs a ParticleRenderer object by assignation. More... | |
virtual | ~ParticleRenderer () |
Destructs the object and calls OnParticleRendererRelease. More... | |
NazaraSignal (OnParticleRendererRelease, const ParticleRenderer *) | |
Public Member Functions inherited from Nz::RefCounted | |
RefCounted (bool persistent=true) | |
Constructs a RefCounted object with a persistance aspect. More... | |
RefCounted (const RefCounted &)=delete | |
RefCounted (RefCounted &&)=default | |
virtual | ~RefCounted () |
Destructs the object. More... | |
void | AddReference () const |
Adds a reference to the object. | |
unsigned int | GetReferenceCount () const |
Gets the number of references to the object. More... | |
bool | IsPersistent () const |
Checks whether the object is persistent. More... | |
bool | RemoveReference () const |
Removes a reference to the object. More... | |
bool | SetPersistent (bool persistent=true, bool checkReferenceCount=false) |
Sets the persistence of the object. More... | |
RefCounted & | operator= (const RefCounted &)=delete |
RefCounted & | operator= (RefCounted &&)=default |
Static Public Member Functions | |
template<typename... Args> | |
static ParticleFunctionRendererRef | New (Args &&... args) |
Helper class used to provide a function as a particle renderer without going in the process of making a new class.
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inline |
Gets the renderer function.
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finaloverridevirtual |
Calls the renderer function.
group | Particle group responsible of the particles |
mapper | Particle mapper, allowing constant access to the particle data |
startId | The first ID of the particle to update (inclusive) |
endId | The last ID of the particle to update (inclusive) |
renderQueue | The concerned render queue that will receive drawable informations |
Implements Nz::ParticleRenderer.
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inline |
Sets the renderer function.